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Unity Game Services has a bunch of specific tools coming out of beta. Unity originally announced UGS in October 2021 and gave more details in March 2022. Developers participating in the beta had free access to the entire suite of tools, which led to some pretty big numbers.
From October to today, developers from over 120 countries have signed up to use UGS. Over 74,000 organizations have participated in the beta and over 64,000 projects have been completed, in part thanks to UGS.
Thanks to the number of developers putting the tools through their paces, Unity is now confident of pulling the best out of the beta and making them available to everyone.
Analytics, Authentication, Cloud Save, Cloud Code, Economy, Relay, Lobby and Game Overrides are the eight services making their official release. This list may sound familiar; these are the specific services that I wrote up in March. I also mentioned Multiplay and Matchmaker Self Serve back then, which are going into beta soon.
UGS also has a number of other services that have already entered general availability. A few tools are for multiplayer, such as Vivox Voice Chat and Text Chat. A dozen other tools focus on user analytics, monetization, engagement, and retention.
It’s a lot of work, but Unity wants to give developers the tools they need and make sure they work on whatever engine they use. Part of the appeal is that UGS works, whether it uses Unity itself, Unreal, something in-house, or any other engine.
Even better, Unity makes sure developers can stay informed in the future. As the first wave of tools rolls out of beta, Unity is releasing a roadmap of future tools and potential release dates. A number of developers have requested a roadmap like this, and Unity is happy to provide one.
It just shows that Unity is willing to put in the effort to make sure UGS users are happy and well-equipped.
Update (4:10 PM PST): Changed tools that have already left beta. Changing the number of countries participating in the SKU. Removed a reference to a specific tool in beta.
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