The president of Marvel Games said that Xbox was the first to reject them, and then the PS4 “Marvel’s Spider-Man” was born

Jay Ong, vice president of Marvel Games, explained that in order to have a better partnership, Ong approached Microsoft and Sony at the same time to see if they were interested in launching an exclusive partnership with Marvel games.

The president of Marvel Games revealed that Xbox first refused to develop Marvel licensed games, and soon after, Marvel and Sony reached an agreement to develop “Marvel’s Spider-Man” (PS4).

Jay Ong, vice president of Marvel Games, explained that in order to have a better partnership, Ong approached Microsoft and Sony at the same time to see if they were interested in launching an exclusive partnership with Marvel games.

According to Ong, Microsoft’s strategy at the time was to focus on developing its own IP, so they decided to drop the proposal. However, Sony’s attitude is more positive.

“In August 2014, I sat down with Adam Boyes and John Drake, two senior PlayStation third-party executives, in a conference room at Burbank. I said at the time, we had a dream that we could beat the 2009 launch of theBatman: Arkham, at least to adapt one or more games to Sony’s platforms. “

The president of Marvel Games said that Xbox was the first to reject them, and then the PS4

Sony’s response to his remarks was to develop a 3A PlayStation-exclusive Spider-Man game and handed the project over to Insomniac Studios to develop. At that time, the game studio was still an independent state, and although it was not acquired by Sony, it was regarded as a very important partner of Sony.

We also saw the final result: “Marvel’s Spider-Man” was a huge success, selling more than 20 million copies, and the spin-off “Marvel’s Spider-Man: Miles Moras” sold over 6.5 million copies. Insomniac is currently working on Marvel’s Spider-Man 2, Marvel’s Wolverine, and another multiplayer IP, rumored to be a Marvel game as well.

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